[mythtv-users] LxMSuite.com to provide services to the
Mythcommunity
Donavan Stanley
geckofiend at gmail.com
Sat May 7 16:03:26 UTC 2005
On 5/6/05, Jonathan Link <jonathan.link at gmail.com> wrote:
> I'm with you. I'm leery, because of Isaac's silence and because of
> reasons below.
Isaac's lack of comment probably shouldn't be construed as anything
other than him being busy and/or not reading the users list (most of
the devs only skim it at best). He's bee informed of things every
step of they way, and has received contractual assurances from
Techovera regarding the allocation of funds for sponsorships.
> First reason this is a startup. Startups have zero credibility.
Sorry you feel that way. Every company was a starup at one point.
> Second, I'd like to see more, I'd like to see optional themes, now,
> not promises of more in the future. I guess what I mean is that being
> that this is a startup, it would've been better if all the vaporware
> that is being talked about on the site was actually there. I want my
> $5 to buy something now, not a vague promise of more to come in the
> future.
I think you're missing the point of the LxMSuite offering. It's not
about a company making a buck off of MythTV it's about allowing the
users of MythTV to support and help guide it's development.
Technovera has made a significant outlay of cash up front in order to
even get things as far as they are.
> Marketing for this organization seems to have forgotten that people
> (even technical ones) buy benefits, not features. Sure, LXMSuite has
> some neat features, but how do they benefit me (now), over what I'm
> already getting? Why do I need more improved program listings? Why
> do I need 14 days of listings over the 12 or whatever I'm getting?
> Why do I need a recommendation system?
The benefits of a given feature should be self-explanitory.
> What are all the features that will be added within the next few months?
Beyond what's listed on the website it's up to the subscribers.
> Why not tell us now?
Because new features are based off the submissions to the ideas email address.
> Since the bonus system seems to the biggest "benefit" to users of this
> service, how many developers are employed?
Again this indicates a misunderstanding. They don't have a
development staff per-se they're paying the existing Myth developers
to implement features. Much like they paid me to add support for
their grabber and to implement MythMovieTime.
> How many projects do you expect to have blessed at any one time?
I suspect that'd have a direct relationship to the number of subscribers.
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