[mythtv] Realtime commflag bug?

Chris Pinkham cpinkham at bc2va.org
Mon Mar 13 22:28:51 UTC 2006


* On Mon Mar 13, 2006 at 10:29:00PM +0100, Thomas B?rkel wrote:
> > When the flagger sends a new commercial skip map to the player, we
> > should trigger the decoder to update it's seektable so we know how long
> > the recording is.  Normally this sync would only happen when we skip.
> 
> I think, it works, if I am really far behind realtime. Yesterday, I was 
> watching 1 hour behind or so and then it worked.

This is probably because at some point during playback you hit the
FFWD button which triggered the decoder to sync its positionmap and update
the totalFrames variable in the player.

--
Chris


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