[mythtv] Realtime commflag bug?
Thomas Börkel
thomas at boerkel.de
Tue Mar 14 14:02:17 UTC 2006
HI!
Chris Pinkham wrote:
> * On Mon Mar 13, 2006 at 10:29:00PM +0100, Thomas B?rkel wrote:
>>> When the flagger sends a new commercial skip map to the player, we
>>> should trigger the decoder to update it's seektable so we know how long
>>> the recording is. Normally this sync would only happen when we skip.
>> I think, it works, if I am really far behind realtime. Yesterday, I was
>> watching 1 hour behind or so and then it worked.
>
> This is probably because at some point during playback you hit the
> FFWD button which triggered the decoder to sync its positionmap and update
> the totalFrames variable in the player.
OK, I see.
Whenever you have the fix ready, I am willing to patch it into 0.19 and
test.
Thanks.
Thomas
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