[mythtv] MHEG redrawing issues

Duncan Brown mythtv at duncb.co.uk
Tue Oct 26 19:16:26 UTC 2010

On 26/10/2010 15:50, Matthew Wire wrote:
> Following the re-instatement of MHEG audio slates for radio channels 
> in #9130 I have found a couple of issues.  Note that I am now using 
> the release-0.24-fixes branch.
> 1. After a radio channel has been active for some time (approx 1 hour 
> or more) any subsequent channel change causes a frontend segfault.  
> I'm going to see whether Markk's locking changes in 26950 make any 
> difference to this - if not, I'll attempt to provide a backtrace and 
> open a ticket.
> 2. Redraw/focus issues.  If the channel osd is displayed the MHEG 
> slate disappears and is redrawn a short while after the osd is hidden 
> again.  On one occasion I ended up with the MHEG slate drawn on top of 
> the channel osd but haven't managed to see that again.
> I'm using the VDPAU renderer and the nvidia 260 graphics drivers.  I 
> will try with the opengl renderer to see if the same thing happens but 
> has anyone else seen this?
> Matthew
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Have definitely seen the first one, seems to be something up with 
switching from a radio channel to a standard one.  Not seen the second 
issue though


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