[mythtv] [PATCH] small oss define patch (prelude to another ALSA
patch)
Ed Wildgoose
lists at wildgooses.com
Thu Oct 7 06:55:33 UTC 2004
Jeremiah Morris wrote:
> On 6 Oct 2004, at 3:02 AM, Ed Wildgoose wrote:
>
>> I have made some big structural changes to the Audio code to
>> introduce a new concrete base class which implements the basic
>> algorithm that all the other concrete classes inherit from.
>
>
> As someone who recently implemented an audio module (Core Audio for
> Mac OS X), that sounds like a wonderful idea. The audiooutputca.cpp
> was about 20% mine and 80% copied from OSS.
Excellent. I will send a base patch in a few hours. Can you please
copy what I have done for the coreaudio module and test it for me (I
haven't made the changes because I haven't got anything to even do a
compile check on).
Basically you just need to open up the "Base" module in one window, the
Jack module in another and your module in the third. You can easily see
that all you need to do is hit the delete button on all code that is in
the base module, and in some cases like "Reconfigure, you delete the
common code leaving only the coreaudio specific stuff, and then rename
that sub to "OpenDevice". It's very simple and should only take 20 mins.
I need someone to do the same for the DirectX as well really?
Coming your way shortly...
Thanks
Ed W
PS The Jack stuff is done using a blocking layer called bio2jack, so the
callback is not directly exposed, but wrapped up in another module. I
may make it a native app at some later stage, but this uses fully
debugged code and works well, so this is what I have for the moment.
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