[mythtv] Re: [committed] denoise3d "black spots" fix

Bruce Markey bjm at lvcm.com
Thu Jan 29 20:47:02 EST 2004


Andrew Mahone wrote:
> The attached patch fixes the denoise3d pixel wrap problem that was causing the 
> black spots.  I have no idea *why* this change fixes it - unless there is a 
> subtle typo which I am missing, the old code is functionally equivalent to 
> the new code.

Go figure. The first thing I tried was USA (white logos)
PGA Golf (white shirts in the sunshine). No black spots.
Maybe a compiler/optimizer error?

Applied. Thanks.

--  bjm

Robert, I think the note about black spots in denoise3d
can be dropped.


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