[mythtv] Nintendo64 and/or Genesis
Isaac Richards
ijr at case.edu
Tue Dec 7 21:37:36 UTC 2004
On Tuesday 07 December 2004 04:16 pm, Alan Gonzalez wrote:
> On Tue, 7 Dec 2004 12:59:27 -0500, Isaac Richards <ijr at case.edu> wrote:
> > On Tuesday 07 December 2004 12:23 pm, Ross Campbell wrote:
> > > > > True, maybe just give a hint on what they could specify. The only
> > > > > thing that is a tricky is determining rom information automatically
> > > > > like mame does. Maybe we can have helper scripts for that. Though
> > > > > rewriteing all the detection code doesn't seem like fun to me.
> > >
> > > I appreciate the extra touches of being able to use catlist.ini for
> > > MAME and nes.crc to get category information. I like the screenshots.
> > > I wouldn't want to lost those things.
> >
> > I wasn't talking about getting rid of that, just the configuration
> > options that get outdated and break every release.
>
> Let's keep the main modules the same way they are, yet bring out the
> configuration options to the GUI so people can see them.
All the configuration options are in the GUI already. I don't really
understand what you're talking about.
> Also there seems to be interest in getting rid of the rom checker. I
> think this is only doable for user added game modules. MythMame
> really likes to do a lot of work in categorizing games based on the
> rominfo.
I won't apply a patch that removes the rom checker.
> The previous function stubs look reasonable. The next question is who
> among the responders is a coder and more importantly who thinks they
> can get to this change?
There's nothing wrong with the existing structure in mythgame. There's no
need to replace it.
Isaac
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