[mythtv-users] MobileMyth v.7 Released - Better Late Than Never
Karl Newman
newmank1 at asme.org
Thu Oct 23 17:46:46 UTC 2014
On Thu, Oct 23, 2014 at 9:55 AM, Jon Heizer <jheizer at gmail.com> wrote:
>
> On Thu, Oct 23, 2014 at 11:26 AM, Brian J. Murrell <brian at interlinx.bc.ca>
> wrote:
>
>> On Thu, 2014-10-23 at 08:53 -0500, Jon Heizer wrote:
>> >
>> > As far as the chromecast, all the loop holes getting closed you may have
>> > heard stories about
>>
>> No, I have not heard any stories. Could you expand on those? What
>> exactly are the details and problems?
>>
>> > kept shutting me down too.
>>
>> So are you saying that your using Chromecast was only possible due to
>> loopholes? Surely nobody wants a technology solution based on loopholes
>> do they? Loopholes get closed, I guess as you have seen.
>>
>> Why do you need loopholes?
>>
>> b.
>>
>>
> At first there was a general default video play on the chromecast that
> anyone could use without an API key. Some of the first released Chromecast
> apps used this. Ex:
> http://www.droid-life.com/2013/08/26/google-responds-to-third-party-apps-breaking-after-latest-chromecast-update/
> One of the first updates to the device removed that ability and required
> you to have your own key. Ok fine. Then when the final SDK was released
> they will only issue you a key if you are using their official SDK, which I
> was not in the slightest. I'm a website, not a Java/obj-c app. So I'd
> have to have apps acting as a middle man to get anything to work. After
> having to start over a few times I just haven't touched it since.
>
> I'm not saying Myth and chromecasts are a dead end, just from a website
> they are basically.
>
Since it's a website, I wonder if you could just open it in chrome on your
mobile device and then cast that tab?
Karl
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