[mythtv-users] MythTV Mac Announcement

Sam Jacobs samlists at ijacobs.co.uk
Wed Apr 2 13:31:40 UTC 2014


On 2 April 2014 at 14:11:51, Jean-Yves Avenard (jyavenard at gmail.com) wrote:
> Hi
>  
> Le mercredi 2 avril 2014, Sam Jacobs a écrit :
>  
> >
> > I saw your Qt commit on github, and it finally pushed me to start building
> > my own frontend, using your awesome script :) So much easier than it used
> > to be! I notice that the highlight colour for selected text is the same as
> > the background colour for the text boxes, which isn't ideal, but otherwise
> > it's great.
>  
>  
> It shouldn't be in either of those last two releases.
>  
> Text by default is black on white in text field. Labels are white, and why
> you select a text field, it becomes blue and the text is now white...
>  
> Otherwise... Screen capture please!

I’ve attached two. In one, I’ve selected “verg”, but you’ll have to take my word for it! The problem here is that all the text in the field is selected when you go to it, so typing will replace the entire contents, instead of appending at the cursor. The other is with the window in the background, where you can see the highlight colour.


> > > I've finally managed to make the various side utilities (all those
> > > using the python bindings) to work.
> >
> > Is this self contained?
>  
>  
> Yes.
>  
> A standard .app bundle

Cool


> > Hmm. My fiancé has an old C2D MacBook Pro that we were planning on using
> > in the bedroom at some point. I wouldn't mind if you stopped including 32
> > bit in your binaries, as long as your script could still build them.
> >
> >
> If the laptop has an nvidia card, and it's going to be used exclusively for
> mythtv, then Linux is a better choice thanks to vdpau.

Good point.


> I've given up trying to follow Qt download links, they change very often,
> and the last official release isn't available at the same location as the
> older version.
>  
> So, just download the archive, place it is .osx-packager/src or where
> you've set the data folder to be. And you're all set.

Yep, that’s what I did.


> Personally, I compile Qt from source in a 10.6 VM, using gcc from Xcode 3.2
> in universal mode.
> Cause Qt still fail to build using clang., doesn't compile properly
> universal package, and the result gives random errors.

I don’t really understand *why* the script wanted Qt anyway, since I’d already downloaded and installed it from the .dmg on the Qt website (and pointed the script to it as in the instructions).

Thanks,
Sam


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--  
Sam Jacobs on MythTV 0.27, UK Freeview SD & Freesat HD, EIT-only EPG
Mac mini, MBE+FE: OS X Mavericks, bundled FE, macports BE
Acer Aspire L310, SBE: Debian testing, Elgato EyeTV for DTT Stick (Hauppauge Nova-T USB Stick in disguise!) & DVBSky S960 DVB-S2 USB

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