[mythtv-users] Status of 0.25

Jean-Yves Avenard jyavenard at gmail.com
Sat Feb 18 22:32:18 UTC 2012


Hi

On 19 February 2012 01:55, Warpme <warpme at o2.pl> wrote:
> Frontend is stable for recordings playback, but LiveTV gives
> occasionally segfault during channel change. Also sometimes - when new
> channel should just start to play I get instead few frames of previous
> channel played in looped.

Providing a backtrace for when it happens, would help identify your
problem and fix it.

I personally haven't had a segfault when using liveTV for quite a while

>
> Beside above master is perfect stable for me and I would say stability
> is already on "release" level.

As long as you are willing to compile it yourself, and expect that
there are times it will just stop working completely until a fix is
committed.

A few commits have been made in the past few weeks, that broke things
completely. They were fixed shortly after but if you are using
pre-made packages only build once a day, you may have to wait 24 hours
for things to work again

> BTW: Last days I back-ported all OpenGL related torc commits to current
> master.
> Results are nice: walking on UI seem to be even more smooth and
> "predictable" in terms of UI reactions to user commands.
> Also 2-3sec audio stuttering on channel change disappear.

Can't see why it would be any different to using current Myth with
OpenGL set as painter.


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