[mythtv-users] Flag commercials queue getting pretty long
markhsa at gmail.com
Wed Oct 27 21:55:30 UTC 2010
On Wed, Oct 27, 2010 at 3:52 PM, Michael T. Dean <mtdean at thirdcontact.com>wrote:
> On 10/27/2010 05:25 PM, Gavin Hurlbut wrote:
> On Wed, Oct 27, 2010 at 1:59 PM, Clay wrote:
>>> Don't get too carried away. I've found high load tends to chop up
>>> in progress.
>>> Test record some hi def while it's running to be sure you're getting good
>> On my i7-860 backend (quad core + HT), I do 4 concurrent commflag in
>> high CPU mode, and it can record several HD recordings and SD
>> recordings, and do playback while doing so, no glitchies. This with
>> all 8 "cores" pegged at 100% CPU.
>> Give it a try, but be aware you may need to tweak :)
> Note, also, that the /only/ difference between the High and Medium CPU
> usage settings in mythcommflag is that Medium is run full-bore at nice
> 17***, whereas High is run full-bore at whatever nice level mythbackend is
> running. Therefore, IMHO, there's no real downside to using Medium over
> High (as it just prioritizes things appropriately).
> Low CPU usage, on the other hand, actually sleeps for a bit after
> processing every few frames and runs at nice 17 for mythcommflag jobs.
> *** mythtranscode and mythcommflag jobs run by the Job Queue are run at
> nice 17 for Low and Medium CPU usage, but user jobs are run at nice 10 for
> Medium CPU usage and nice 17 for Low CPU usage.
> mythtv-users mailing list
> mythtv-users at mythtv.org
I see jobs progress quite well, then sit at 99% complete for a long time. I
wonder why that is? Also, sits quite a while at the start on searching for
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