[mythtv-users] How to remove Up/Down jump during playback?
jerrymr at gmail.com
Sun Jan 31 01:30:08 UTC 2010
On Sat, Jan 30, 2010 at 3:19 PM, Michael T. Dean <mtdean at thirdcontact.com>wrote:
> On 01/30/2010 10:32 AM, Jerry Rubinow wrote:
> > On Sat, Jan 30, 2010 at 10:19 AM, aaron wrote:
> >> But now in 0.22/trunk it looks like the key handling was reworked, and
> >> I'm not sure where that code is anymore. I've tried to just live with
> >> it, but I keep having jumps when I try to do adjust something else,
> >> like timestretch.
> >> Can anyone point me in the right direction in the code? :)
> > The easiest way is if you have mythweb installed. On the settings page,
> > can set any of the keybindings (or unset them).
> You should really always use MythControls (Utilities/Setup|Edit Keys) to
> edit key bindings. It will check for and alert you of conflicts.
> MythWeb will not (and will allow you to break your keybindings completely).
Whoops, not a plugin I've historically used, so I didn't think of it, even
though it's part of the FE in .22.
> > Or you can modify the
> > keybindings table directly in the mysql database (using phpmyadmin, for
> > example).
> But don't. Use the UI's we've created... They're there for a reason.
Agreed, I just meant that on the preferability scale for myth behavior
modification, FE UI tweaks > mythweb UI tweaks > mysql data tweaks > code
> > No need to modify code.
> Generally agreed that changing keybindings would be the way to go, but
> it seems this is another case of "overloaded actions" that prevent
> "unbundling" the multiple functionalities of the key. The UP and DOWN
> actions (as well as the CHANNELUP and CHANNELDOWN actions) will both be
> used for the Jump Back/Jump Ahead in TV/recordings playback.
> We do have a plan (probably far out on the horizon, though) to rework
> the action handling to allow each action to have its own name, but to
> associate multiple actions with a single key in a single context. Until
> then, it's either change the code or learn to live with it.
> libs/libmythtv/tv_play.cpp around line 4615 .
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