[mythtv-users] Debugging plugins

Stephen Robertson stephengrobertson at gmail.com
Thu Oct 29 15:29:17 UTC 2009


Hi All

This is , I suppose, really more of a development question but I
figured that it was a bit too simple to bother the -dev list!!

I'm trying to set up a development environment to start having a
tinker with Myth.  I'm working with kdevelop(3.5.5) at the moment on
the basis that I had seen it mentioned that at least one person on the
list is using it with myth.

After a fair bit of fiddling and wrong turns I have a project setup
for mythtv.pro.  This builds and I can step through the code of
mythfrontend and all seems to be fine.  However I'm interested in
looking at mythgallery, I can build that no problem but I don't know
how to debug it.  I saw that you can pass a plugin name to
mythfrontend but that doesn't seem to be working for me, and also I'm
not sure how I would then step through that in the other project.  Do
I need to attach to the process once it is running or something like
that?

Can anyone give me some pointers?

Thanks

Stephen


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