[mythtv-users] Paint Engine question...

A JM vbtalent at gmail.com
Thu Oct 22 18:36:17 UTC 2009


On Thu, Oct 22, 2009 at 9:59 AM, Andy Colson <andy at squeakycode.net> wrote:

> A JM wrote:
>
>> After compiling Myth from source by default the "Paint Engine" was set to
>> OpenGL but my menus weren't working. So, I changed the Paint Engine back to
>> QT and all the menus are working again.
>>
>> I assume this means that I don't have OpenGL installed correctly - How can
>> I check this out and fix it? OpenGL is what I want to use and my hardware is
>> plenty strong enough to support it.
>>
>> Thanks.
>>
>> A JM,
>>
>
> I think I've seen this:
>
> glxinfo | grep direct
>
> as one way to tell.  xdpyinfo spits out a lot of stuff.  I think GLX is the
> extension you need.  (as well as NV-GLX for nvidia chips).
>
> can you run glxgears?
>
> Setting it up depends on the card you have.  With nvidia you need to
> download the drivers from nvidia, and it does the rest, sets everything up.
>  Not sure with other cards.
>
> -Andy
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Strange I just installed the latest Nvidia driver 190.42 and before that it
was at 18x something. I'll try to run the gears and post back.

Thanks,
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