[mythtv-users] VDPAU blows up video card, film at 11

jr jraymyth at gmail.com
Sun Jan 18 20:14:31 UTC 2009


On Sun, Jan 18, 2009 at 2:23 PM, Michael Heironimus <mkh01 at earthlink.net> wrote:
> On Sun, Jan 18, 2009 at 10:47:14AM -0700, Brian Wood wrote:
>> On Sunday 18 January 2009 06:09:09 ryan patterson wrote:
>> > On Sun, Jan 18, 2009 at 1:22 AM, Yeechang Lee <ylee at pobox.com> wrote:
>> > > Robert McNamara <robert.mcnamara at gmail.com> says:
>> > >> [A]t least one Myth dev (who knows quite a bit moer about myth than
>> > >> the average user) has a permanently *physically damaged* card as a
>> > >> result of testing VDPAU.
>> > >
>> > > !!! Tell us more.
>> >
>> > Yes please explain how that is possible.  I don't want to call you a
>> > lier, but it is inconceivable for software to "physically damage" a
>> > hardware device (corupting firmware or overclocked hardware situations
>> > both don't apply).
>>
>> Perhaps the video card got tossed across the room?
>>
>> I have certainly felt like doing that on occasion.
>>
>> Monitors used to get blown up by driving them beyond their capabilities. The
>> only way I can think of to damage a card would be by over-heating somehow.
>
> I don't know what particular capabilities VDPAU uses or exposes, but
> just as an example modern video cards are often overclockable through
> software and can be damaged in the same way as CPUs. I suspect that heat
> damage (which is cumulative) often is one of the main factors in
> overclock-related failures, though.
>
> --
> Michael Heironimus
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>

I seem to remember destroying my new big screen NEC 17" MultiSync flat
tube monitor by setting the wrong refresh rate the first time I ever
set up Xwindows.  It was 12+ years ago, but every time I drive by the
land fill I shed a tear. *sniff*


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