[mythtv-users] Doing a "scan for games" in mythgame hangs mythfrontend, rails cpu.
Drew Gilbert
gilbert.drew at gmail.com
Tue Oct 21 15:46:49 UTC 2008
Greg Grotsky wrote:
> On Sun, Oct 19, 2008 at 7:14 PM, Greg Grotsky <spikeygg at gmail.com
> <mailto:spikeygg at gmail.com>> wrote:
>
> I recently reinstalled my OS on my myth machine due to drive
> issues, in the past I used mythgame and it worked very well. I'm
> running an SVN version of myth I checked out about a week ago (rev
> 18641). When I try to "scan for games" my frontend freezes, I can
> alt-tab back to my terminal and kill the mythfrontend session and
> restart it but I have no way to populate the mythgame table. The
> cpu rails and the LCD shows that it's scanning but the frontend is
> frozen.
>
> The only player I have setup currently is mupen64plus and the
> rom directory only has like 24 roms in it. The frontend doesn't
> spit out any messages when it crashes, I tried doing a few -v
> switches but nothing looked like a cause for the crash. What
> should I do to get this working?
>
>
> Bump -- please help. I really want to get mythgame working. How can
> I make it tell me what's wrong?
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>
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How long are you allowing it to scan before you decide that it has
frozen (larger files tend to take longer to scan)? It could well be
working fine but just not updating the progress bar. Are the
permissions for the directory and file at least readable by the mythtv
user? Have you tried just having 1 rom in the directory and let it scan
that? Double check that all of the player settings are correct, select
'clear all game data' - this (I think!) drops the mythgame table so any
metadata is lost, but should clear up any corruption.
Try running the frontend with all verbosity and redirect to a file
(/tmp/mythfrontend) for later review:
# mythfrontend -v all > /tmp/mythfrontend 2>&1
It might be worth trying a different player to see if the behaviour is
any different.
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