[mythtv-users] Wiimote + MythTV
willyboyd at gmail.com
Thu Mar 29 17:40:26 UTC 2007
On 3/29/07, come se fosse antani <antani at gmail.com> wrote:
> On 3/29/07, Chris Elston <celston at katalix.com> wrote:
> > > > > but... how can we solve the lack of buttons on the wiimote?
> > > >
> > > > Gesture based interface, anyone? :-)
> > > >
> > >
> > > actually implemented in myth?
> > > If I have no "channel_N" button, e.g., how can I switch to the 5th
> > > channel with a wiimote??
> > N.B.: none of this is implemented anywhere, I'm just thinking out loud
> > here.
> sob :(
> > But you could point the wiimote at the screen, hold down the 'A'
> > button and draw a 5 on the display. This is similar to an interface in
> > Rayman Raving Rabbids (Wii game), where you must trace the outline of an
> > object onscreen. The wiimote is certainly capable of the accuracy
> > required.
> > Whether this would be a good interface or not is another matter...
> I don't know if that can be useful for an htpc; my point is that (for
> example, in order to to 5th channel) I can press the "channel" button
> which pop up an OSD with the ten buttons (0-9) and then I can select
> the desired channel.
> Or simply, using the "Browse View" with the channel up down buttons
> and then confirm the selected channel.'
Personally I think the best use for the wiimote would be using it like
a mouse, which to my knowledge is already working under linux, but not
having bluetooth on my htpc I can't confirm.
I say a mouse, because it makes things like surfing the web or
managing playlists of thousands of songs, much easier. Of course,
there is already the Wii Browser for the web, and I just got used to
not using MythMusic anymore since my collection is too big to be
usable with a remote. I now use musicpd and a web frontend via my
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