[mythtv-users] help with PID / PSIP problem

James Armstrong james at thearmstrongs.org
Mon Jun 4 14:52:29 UTC 2007


I have not been able to get sound out of my ABC-HD channel for a few 
weeks (first noticed it on Lost finally). Every other channel works 
fine. Using the Air2PC cards. It looks like some sort of PSIP packet 
problem. I have a friend that has mythtv and he can record ABC fine. I 
see two PIDS for ABC, 0x11 is video and 0x14 is audio. I see that the 
DVBRec function opens 4 PIDs and don't know if that is a problem or 
something else is wrong. Here is the output of the backend if anyone 
knows about this DVB stuff and can help I would appreciate it:

2007-05-31 19:43:44.737 DVBRec(0): SetOutputPMT()
Program Map Table ver(1) pid(0x10) pnum(1) len(87)
  Registration Descriptor: 'GA94' ATSC program ID A/53
  Smoothing Buffer Descriptor (0x10) length(6)
  Component Name Descriptor  lang(eng) WCIV-DT
  Consumer Restrictions Control Descriptor (0xaa) length(0)

 Stream #0 pid(0x11) type(video-mpeg2  0x2)
  Video Descriptor (0x2) length(3)
  Unknown(6) Descriptor (0x6) length(1)
 Stream #1 pid(0x14) type(audio-ac3  0x81)
  Registration Descriptor: 'AC-3' ATSC audio stream A/52
  Audio Stream Descriptor  full_srv(1) sample_rate(48kbps) 
bit_rate(=384kbps, 14)
      bsid(8) bs_mode(0) channels(2/0) Dolby(Not Dolby surround encoded)
      mainID(0)
  ISO-639 Language: code(eng) canonical(eng) eng(English)
  Unknown(6) Descriptor (0x6) length(1)

2007-05-31 19:43:44.748 DVBRec(0): 4 PID filters open.
2007-05-31 19:43:45.035 Writing PAT & PMT @0 + 0
2007-05-31 19:43:45.040 PID 0x11 Found Payload Start
2007-05-31 19:43:45.041 Started PESPacket, but !payloadStart()
2007-05-31 19:43:45.042 PSIP table is invalid
2007-05-31 19:43:45.042 Error: We started a PES packet, without a 
payloadStart!
2007-05-31 19:43:45.044 Started PESPacket, but !payloadStart()
2007-05-31 19:43:45.044 PSIP table is invalid

--- It just keeps repeating the above errors. I cannot playback with 
audio via Mythtv or VLC so it seems the problem is in the backend.

Thanks,
James



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