[mythtv-users] opengl rendering and vertical scaling

Asher freedenizen at gmail.com
Tue Jul 31 00:28:54 UTC 2007

using the -vid branch and opengl rendering it appears that the
vertical scaling option isn't honored.  I'm not sure if this is a
limitation inherent in the renderer.  The issue is that watching some
SD shows the VBI information is visible, in the past having vertical
scaling set to 5 took care of this problem, but I've notice regardless
of the setting if I use the opengl renderer it is visible.

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