[mythtv-users] opengl works in image gallery but not menus
Brian J. Stults
bstults at fsu.edu
Tue Aug 14 20:10:39 UTC 2007
Brian J. Stults wrote:
>> Brian J. Stults wrote:
>>> I have two frontend machines, one with a GeForce 6200 and one with a
>>> GeForce 5200. Both are running 0.20-fixes from svn. In both, I have
>>> glx configured properly according to glxinfo which shows that direct
>>> rendering is on, and all the appropriate lines say NVIDIA. GLX
>>> programs such as glxgears and supertux work fine. Also, the OpenGL
>>> transitions in the mythtv image gallery work fine. However, I cannot
>>> seem to get the OpenGL painter working. I have the painter set to
>>> OpenGL in the frontend settings and I force it to be used on the
>>> command line. This is recognized according to the logs (e.g.
>>> "Setting 'ThemePainter' being forced to 'opengl'). However, the log
>>> later shows "Using the Qt painter" and, of course, I do not see the
>>> fancy fading menus. Not sure if it matters, but `ldd mythfrontend`
>>> shows that it is linked to the proper libGL.so.1.
> Jon Boehm wrote:
> > What distro are you using? I see something similar with Ubuntu FF.
> > EE worked FF doesn't. I'm moderately worried about this as we
> > approach .21. I think I've heard that opengl will be must more
> > important if not required in .21. (I could be wrong about that.)
> I'm using Debian unstable, so similar.
After checking out the source again and re-compiling with the exact same
options I had used before, the opengl painter now works for me. Seems
strange. I thought doing a "make clean" before compiling would have
been enough, but only compiling from fresh source did the trick.
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