[mythtv-users] Compiling Xbox "nothing to do" error?

Alexander Fisher alexjfisher at gmail.com
Tue Jan 17 13:52:43 UTC 2006


On 1/17/06, A JM <vbtalent at gmail.com> wrote:
> Well I recompiled again using "distcc" awesome application thanks for the
> tip. The compiling time went from 36 hours or so to less than 8, I'm not
> really sure how long because I went to bed. Installation of distcc wasn't as
> straight forward as it let on it was missing some points, it was close but
> then anything that I've found with Linux has been close, there are
> assumptions made...  I'm sure that will get a few reply's sorry if it
> offends anyone I realize that is a very broad statement and should be
> loosley interpreted..
>
> Back to the problem I'm having, compiling completed fine this time without
> the "Nothing to be done for Install" message. I think my problem was not
> exporting qt before compiling. Anyway, there is no application mythtv-setup,
> it doesn't exist? I have no idea why?

I don't know why you can't find it but ...
mythtv-setup is a backend application.  An xbox can only be used as a
frontend as it doesn't support video capture.
 ******************************************************************************************************************************************************
> This might help for anyone in the future trying to install distcc.... If
> your compiling on an XBOX you NEED IT!
>
>
>
> Download it from http://distcc.samba.org (wget
> http://.../distcc-2.18.3.tar.gz) Untar the source code on your hard disk
> (tar xvfz distcc-2.18.3.tar.gz)
>
> Compile and install distcc by typing in a shell as root:
>
>
>  $ ./configure
>  $ make
>  $ make install
>
>  Once installed on each computer, start the daemon on each computer by
> typing as root in a shell:
>
>  $ distccd --daemon --allow 192.168.1.100  192.168.1.101 (add the IP for
> each computer allowed to connect to it)
>
>  On the computer that has the source code for the software you are planning
> to compile, type the following:
>
>  $ export DISTCC_HOSTS='localhost computer1 computer2' (if you rebooted you
> must run this again)

When running distcc from an xbox, you'd probably find it quicker to
drop the 'localhost' from DISTCC_HOSTS and have all the compilation
done on the remote boxes.

Alex


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