[mythtv-users] AMD Athlon 64 CPUs and MythTV Compiling
Greg
greg.d at cwgsy.net
Mon Dec 20 22:31:56 UTC 2004
Plus theres the cool 'n' quiet feature on the A64.
Greg
>
> I would go with the Athlon 64, the whole clock speed thing
> doesn't really matter as much anymore. In many cases a 2GHz
> Athlon 64 will outperform a 3GHz Intel. The Athlon 64 has a
> built in memory controller, lots of cache, and most if not
> more SSE and MMX type extensions. You would also have the
> ability to switch things to 64bit as they become available.
> All of the core Operating system and most applications are
> already ported and I would expect them to get much faster
> once people start optimizing for Athlon 64. And it does cost less.
>
> Quoting Brad Templeton <brad+myth at templetons.com>:
>
> > On Mon, Dec 20, 2004 at 10:34:02AM -0600, Drew Zerdecki wrote:
> > > I am about to purchase a CPU/mobo for a mythtv box. I read
> > > somewhere that it is harder to compile builds for MythTv on these
> > > AMD Athlon 64 chips. Specifically I am looking at the
> AMD Athlon 64
> > > 3000+. It is relatively cheap and gets good reviews. On
> the other
> > > hand I am also looking at the Intel 3Ghz which isnt too much more
> > > but the good motherboards for this slot T chip are a lot ore
> > > expensive. Any recommendations?
> >
> >
> > Some applications when compiled for the ath-64 are faster.
> Some are
> > _slower_ and you prefer to do them in 32 bit mode, though I
> don't think
> > many are a lot slower. Of course, many of your RPMs will be in 32
> > bit mode for a while. I would suspect an mpeg decoder
> written with
> > 64 bits in mind might do well, but I don't know if anybody
> has done that.
> >
> > However, no question, the P4-3ghz is way faster than the
> Athlon-3000 (not
> > Ath64) at mpeg decoding. 30% idle or less on Ath-3000.
> 60% idle on
> > P4-3ghz.
> >
> > This is because the P4-3ghz is at 3ghz, while the
> Athlon-3000 is at 2.2ghz.
> >
> > The ath64-3000 is at 2ghz -- it might even be slower than
> the regular
> > athlon.
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