[mythtv] ringbuffer.cpp

Jonas Arndt jonas.arndt at thearndtfamily.com
Wed Feb 19 06:00:10 UTC 2014


On 02/18/2014 10:58 PM, Jean-Yves Avenard wrote:
> On 19 February 2014 16:51, Jonas Arndt <jonas.arndt at thearndtfamily.com> wrote:
>
>> A question. Does this need to go on the front-end as well? The way I apply
>> this patch is that I just put the two libraries libmythbase-0.27.so.0.27.0
>> and libmythtv-0.27.so.0.27.0 on the backend. It seems that the front-end has
>> different libraries with the same name. Putting them on the front-end simply
>> doesn't work.
> no, backend is enough.
>
> the code patched is also used by the frontend if you are playing local
> files; but it shouldn't trigger the issue there.
>
>> Oh, and I am getting Waited for x.x seconds for data still. I just didn't
>> for a long time. I don't know enough about the patch to understand if this
>> is a bad sign or not. I am thinking you just addressed an issue where you
>> would avoid a read call that you know would block. In such case we might
>> still have to wait for data?
> waiting for data isn't a problem in itself... everything is buffered
> and there's a good leeway before things start to break appart.
>
> so, as long as you don't get pause or stutter, I wouldn't worry too much.
>
> the patch fixes a backend issue when it's streaming a file which is
> currently being written to. that would typically be liveTV or watching
> a program currently being recorded.
> _______________________________________________
>
Thanks!


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