[mythtv] [mythtv-commits] Ticket #7525: Optimize Pulse handling in MythUI

Michael T. Dean mtdean at thirdcontact.com
Fri Aug 27 03:18:24 UTC 2010


  On 08/26/2010 10:17 PM, Michael T. Dean wrote:
>  On 08/26/2010 06:17 PM, Gavin Hurlbut wrote:
>> I'm not sure how 70Hz was ever decided on
>
> For the actual animations stuff (the screen refreshes, but not 
> necessarily the alphapulse), IIRC, 70Hz was chosen because of the 60Hz 
> beat of the seconds display in the clock--we needed some value >60Hz 
> to ensure we didn't skip any seconds.  Stuart M. could probably give a 
> lot more detail when he returns.

Ooops, there are 60 seconds in a /minute/, not in a second.  nvm.

Mike


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