[mythtv] [mythtv-commits] Ticket #7525: Optimize Pulse handling in MythUI
Michael T. Dean
mtdean at thirdcontact.com
Fri Aug 27 03:18:24 UTC 2010
On 08/26/2010 10:17 PM, Michael T. Dean wrote:
> On 08/26/2010 06:17 PM, Gavin Hurlbut wrote:
>> I'm not sure how 70Hz was ever decided on
>
> For the actual animations stuff (the screen refreshes, but not
> necessarily the alphapulse), IIRC, 70Hz was chosen because of the 60Hz
> beat of the seconds display in the clock--we needed some value >60Hz
> to ensure we didn't skip any seconds. Stuart M. could probably give a
> lot more detail when he returns.
Ooops, there are 60 seconds in a /minute/, not in a second. nvm.
Mike
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