[mythtv] [PATCH] Re: XvMC VLD Decoding stuttering problems on some videos
terry1 at beam.ltd.uk
Fri Sep 29 08:56:48 UTC 2006
BRIAN P TEAGUE wrote:
>>Enclosed is the current patch. It is just one at the moment, but it is
>>quite small so easy to split. I will split it down and put them in the
>>Trac system when I have tested it a bit more ...
> I've attached an alternate patch to Trac ticket #1842. It accomplishes
> basically the same thing by making the decoding thread real-time with a
> thread priority below the display thread, and changing the real-time
> thread scheduler to round-robin. (It's enabled when the "Realtime
> Decoding" setup option is selected.) My next plan was to split it out
> to a separate configuration option. Is this method perferred over renicing?
> The downside, of course, is that another real-time thread is another set
> of opportunities for the system to hang (especially with a corrupted
> The patch on the above ticket also changes the number of XvMC surfaces
> for VLD playback to 12 (from 16), which (in combination with the RT
> change) fixes VLD playback on my CN400-based system. I will split the
> two out into separate patches shortly...
> mythtv-dev mailing list
> mythtv-dev at mythtv.org
I think it would be better to stick to the nice(-10).
There is a lot of code running in the Decoder thread, including all of
the libavformat/libavcodec stuff all of which could cause issues when
running as a privileged real-time process.
Also the Decoder thread does not need to be as "real-time" as the
display thread as it has a few output buffers giving about 240ms of leeway.
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