[mythtv] Channel change speed

Michael Foley foleymic612 at yahoo.com
Thu Sep 11 07:00:03 EDT 2003


Thanks Willy, my main purpose of this post was to
start an open dialog on the subject.  I've searched
the posts and have seen complaints on the subject, but
I haven't seen any real substance as to the reason for
the problem or anyone spending time on resolving the
issue.  Without a good user experience when using
MythTV as a TV PVR, Myth will not make it to the
Living Room whether someone develops the
MythEtch-A-Sketch module or ports it to a Atari 2600
or not.  

-Mike

--- "Boyd II, Willy" <wboyd at fulbright.com> wrote:
> Ok I'm going to chime in here with a "me too" saying
> that this is very much
> something I'd like to see as well, so much though
> that I'll say here & now
> I'll start sometime this week at getting up to speed
> with the code, and see
> what I can come up with.  This will be my first
> attempt at improving on a
> project like this, but I've wanted to contribute to
> something like this for
> a while.  And the channel-change issue (along with
> my crappy kt133 chipset)
> is the single solitary reason I won't let myself try
> to show off MythTV to
> any of my less-technical friends.
>  
> This is mainly in response to the standard
> disclaimer: "If someone submits a
> patch it will get fixed".  Wow what a no-brainer: 
> of course if a patch is
> submitted then one can logically assume a fix will
> eventually follow ;-)  I
> think a more constructive response (which no-doubt
> has already been posted,
> before the flames start ;-) is something like "it's
> really hard to do
> because _____  but if you or anyone else wants to
> figure that out, please
> do..."  OR "it's not hard but we like it the slow
> way because _______ "
> (separate frontend / backend over network) "... but
> if you want to submit a
> patch to make that an option go ahead..."  I think
> it's easy to get tired of
> answering the same old questions, but for new list
> users it's also easier to
> send an email than search the Gossamer archive so
> people tend to communicate
> rather than go read...
>  
> I think I remember reading something about the
> ringbuffer not really being a
> "ring" right now... if that can work will that help?
>  I also wonder about
> somehow flagging the channel change in the buffer,
> so you can keep on
> buffering, just the REW will know not to spill over
> into the previous
> channel data.
>  
> Again I'll start reading code so I can do my part,
> just some thoughts...
>  
> - Willy
> 
> -----Original Message-----
> From: Reza Naima [mailto:reza at reza.net]
> Sent: Wednesday, September 10, 2003 2:26 PM
> To: Development of mythtv
> Subject: Re: [mythtv] Channel change speed
> 
> 
> would it be possible to _not_ tear down the
> ringbuffer and just issue the
> change channel command instead.  perhaps jump to
> just before the head of the
> ringbuffer before changing the channel.  It just
> means you can back up the
> view something on the previous channel...
> 
> -r
> 
> Isaac Richards wrote:
> 
> 
> On Wednesday 10 September 2003 02:45 pm, Michael
> Foley wrote:
> 
>   
> 
> I was wondering if anyone was activly working or
> 
> planning to work on this issue.  I understand that
> 
> when viewing tv through Myth, the tv is not actually
> 
> "Live", but Microsoft is able to do it on the same
> 
> hardware with only approximatly a 1 second delay.  I
> 
> wanted to see if this is going to be possible with
> 
> Myth anytime in the near future.
> 
>     
> 
> 
> 
> If someone submits a patch, sure.
> 
> 
> 
> Isaac
> 
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> 
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