[mythtv] mythmusic usage

Jeremy Oddo joddo at apixels.net
Mon Feb 17 11:12:46 EST 2003

I must have been asleep when this hit the list, but what are the different
names for the new visuals?  I've seen "random" which I'm guessing randomly
goes thru all the different visuals, and "Spectrum".  I fired up my
mythmusic today and got some 3D gears.  Where can I find a list of all the
different visuals?

As a side note, I decided to blow away my database and start fresh with
the cvs version.  Not a big deal as my Myth box wasn't in "production" but
I had to add all my mp3s again( yeah, I knew I was going to have to add
them because I dropped the database).  Took about 28 hours to add all my
mp3s!  At least I was able to launch another mythfrontend session :)


Rick Warner said:
> On Monday 17 February 2003 12:07 pm, Isaac Richards wrote:
> I have it working now with Visual=random in the settings file.  Thanks.
>> On Monday 17 February 2003 11:50 am, Rick Warner wrote:
>> > Hello all,
>> >   I'm using the development version of mythmusic.  I built it with
>> both
>> > --enable-fftw and --enable-opengl, but I only get 1 type of
>> visualization and cannot seem to change it?  Is this just a pebkac
>> problem (problem exists between keyboard and chair), or is this a
>> problem with the cvs of mythmusic.
>> For now, you have to change the vis type in the settings file.
>> > Side note-- I did have an error saying could not find libGL while
>> building even though it exists in /usr/lib-   I removed the -lGL,
>> leaving only the -lGLU in the command and it built w/o errors then
>> (no unresolved symbols at least)
>> I had the same problem, actually -- there wasn't a libGL.so symlink in
>> my /usr/lib dir.  If you're using Qt from a distribution, though, it
>> should already by linked to libGL, so it shouldn't be an issue to
>> remove it from the link line.
>> Isaac
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