[mythtv-users] Skewed text and video display on widescreen 5120x1440

Alain mythuser at alain.homeunix.org
Sat Jan 9 17:21:28 UTC 2021


Hi,

     Nope, I've set the  Screen aspect ratio to 16:9 and that didn't 
change anything.
I've found that if I set my display to a lower resolution first, start 
mythfrontend (GUI) it shows up fine as I've mentioned. If I then change 
the display back to 5120x1440, Mythfrontend GUI stays fine: a nice 
window at proper size and location. But when I start  a recording, it is 
squashed in the middle of the window.

    2021-01-09 18:11:28.852953 C mythfrontend version: fixes/31
    [v31.0-v31.0] www.mythtv.org
    2021-01-09 18:11:28.852959 C  Qt version: compile: 5.12.5, runtime:
    5.12.8
    2021-01-09 18:11:28.853021 I  Ubuntu 20.04.1 LTS (x86_64)

   Anything else I can try ?

Regards,

Alain


On 09.01.21 17:04, Mark Kendall wrote:
> I'm guessing from your logs that you're running 0.31, so try changing
> the screen aspect ratio setting:-
>
> Setup->Appearance->Theme/Screen Settings->Screen aspect ratio
>
> On 0.31 that defaults to 'Auto (Detect from display)' - which is
> clearly not working when using 5120x1440. Try setting that to 'Auto
> (Assume square pixels)' - which should work as expected. (I'd suggest
> removing all of the geometry override settings etc)
>
> Regards
> Mark
>
>
>
> On Sat, 9 Jan 2021 at 14:43, Alain <mythuser at alain.homeunix.org> wrote:
>> Hi,
>>
>>    I've just moved to a wide display (screen), 5120x1440, and mythfrontend doesn't like it a bit. I set mythfrontend's window size to 1920x1080 for my tests.  If I change the screen size down to 3840x1080, then mythfrontend displays fine. I've tested using two different themes, both with qt and openGL as renderers.
>>
>>    The texts end up stretched wide and squashed vertically and too big. The video's are squashed vertically to the center of the display.
>>
>>
>>    I'm not sure where to go from there. The command I used:
>>
>> /bin/mythfrontend -nw -geometry 1920x1080+3520+360 -v frame\,gpu\,gpuvideo\,gui\,osd --loglevel debug
>>
>>     Then I did a diff on the output when this command was ran using using the different display resolutions and this is what I got (qt as renderer):
>>
>> 18d17
>> < I  Added logging to the console
>> 20c19,20
>> < I  MythUIHelper: Overriding GUI offset: x=3520 y=360
>> ---
>>> I  MythUIHelper: Overriding GUI offset: x=1920 y=0
>>> I  Added logging to the console
>> ...
>> 55c54
>> < I  Display: Geometry: 5120x1440+0+0 Size(Qt): 1mmx1mm        <<<=====
>> ---
>>> I  Display: Geometry: 3840x1080+0+0 Size(Qt): 1193mmx336mm
>> 64c63
>> < I  Display: Screen HDMI-0: 5120x1440 (Make: Philips Consumer Electronics Company Model: PHL 498P9-)
>> ---
>>> I  Display: Screen HDMI-0: 3840x1080 (Make: Philips Consumer Electronics Company Model: PHL 498P9-)
>> 66,68c65,67
>> < I  Display: Total desktop dim: 5120x1440, over 1 screen[s].
>> < I  Display: Using screen HDMI-0: 5120x1440 at 0+0
>> < N  Display: Desktop video mode: 5120x1440 70.303Hz
>> ---
>>> I  Display: Total desktop dim: 3840x1080, over 1 screen[s].
>>> I  Display: Using screen HDMI-0: 3840x1080 at 0+0
>>> N  Display: Desktop video mode: 3840x1080 75.000Hz
>> 104,105c103,104
>> < I  Display: Found screen number 0 (HDMI-0)
>> < I  Display: Screen HDMI-0: 5120x1440 (Make: Philips Consumer Electronics Company Model: PHL 498P9-)
>> ---
>>> I  Display: Geometry override places window in screen 'HDMI-0'
>>> I  Display: Screen HDMI-0: 3840x1080 (Make: Philips Consumer Electronics Company Model: PHL 498P9-)
>> 107,108c106,107
>> < I  Display: Total desktop dim: 5120x1440, over 1 screen[s].
>> < I  Display: Using screen HDMI-0: 5120x1440 at 0+0
>> ---
>>> I  Display: Total desktop dim: 3840x1080, over 1 screen[s].
>>> I  Display: Using screen HDMI-0: 3840x1080 at 0+0
>> 1017d1015
>> < D  'title' (base.xml:1312): height overflow. line height 42 paragraph height 86, area height 60
>> 1033d1030
>> < D  'title' (base.xml:1254): height overflow. line height 34 paragraph height 68, area height 54
>>
>>
>> Alain
>>
>>
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