[mythtv-users] Another issue w/ Mythfrontend v32 on the Nvidia Shield
Tim Draper
veehexx at zoho.com
Sat Apr 25 15:41:04 UTC 2020
---- On Sat, 25 Apr 2020 16:22:12 +0100 Peter Bennett <pb.mythtv at gmail.com> wrote ----
>
>
> On 4/24/20 7:48 PM, Michael wrote:
> > Hello Again,
> >
> >
> > I am still working through several issues I have found since upgrading
> > my shield to v31.
> >
> >
> > Last night, I was watching video and the video would frequently
> > stop. If I press pause/unpause, it would start to play again.
> > However, if I just left it paused, it would eventually give this
> > message: Video Frame Buffering Failed Too Many Times.. The freezes
> > happen randomly every 5-10 seconds making it frustrating to watch.
> >
> >
> >
> > Any thoughts on this?
> >
> >
> > Michael
>
> The "interop" stuff was added in v31 by Mark Kendall and I am afraid I
> do not understand it. I suggest you bring this to Mark's attention.
>
> In the meantime as a workaround you can try changing the playback
> profile to use "mediacodec decode-only" or "standard".
>
> Peter
while not the same issue as Michael, i too am seeing issues with the default mediacodec setup. i've 5 jumppoints defined; liveTV, Recordings, Videos, Main Menu, and Guide (bound to various F-keys if it matters). When using these from within playback (liveTV & recordings tested so far) there is a very noticeable delay (in the relm of 5-15seconds before the action actually happens. Also the FFWDSTICKY & RWNDSTICKY bindings cause the video & OSD output to freeze even though it is actually seeking in the background.
Using the Decode-only option resolves all these issues. jumppoints work, and the sticky ffwd/rwnd work.
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