[mythtv-users] mythcommflag failure on mythtv-light system
Klaas de Waal
klaas.de.waal at gmail.com
Fri Aug 16 22:26:54 UTC 2019
> I think a possible fix for mythtv master is a follows, this reverts a
> previous change, may also affect mythtv 30 (not tested)
>
> diff --git a/mythtv/programs/mythcommflag/ClassicCommDetector.cpp
> b/mythtv/programs/mythcommflag/ClassicCommDetector.cpp
> index 0e4a8b5508..c05cc05306 100644
> --- a/mythtv/programs/mythcommflag/ClassicCommDetector.cpp
> +++ b/mythtv/programs/mythcommflag/ClassicCommDetector.cpp
> @@ -259,7 +259,7 @@ void ClassicCommDetector::Init()
> m_sceneChangeDetector,
> SIGNAL(haveNewInformation(unsigned int,bool,float)),
> this,
> - SLOT(m_sceneChangeDetectorHasNewInformation(unsigned
> int,bool,float))
> + SLOT(sceneChangeDetectorHasNewInformation(unsigned
> int,bool,float))
> );
>
> m_frameIsBlank = false;
>
>
Hi Mike, I do completely agree with your fix. It is as implemented now.
About v30, I checked and it looks correct so no change needed.
Thanks,
Klaas.
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