[mythtv-users] Using mythweb without internet access

Mike Hodson mystica at gmail.com
Thu Dec 7 03:35:27 UTC 2017


On Wed, Dec 6, 2017 at 10:19 PM, Mike Hodson <mystica at gmail.com> wrote:
>
> I personally believe it would be worth to putting in a bug report to
> instead move jquery and prototype.js code to a directory locally in the
> MythWeb files. IMHO this would be the more sane option for a local (vs
> globally accessible) webapp; why rely on anything remote if its meant to be
> used only on a LAN?
>
> Mike
>
> Well, I found bug 13041 https://code.mythtv.org/trac/ticket/13041 where
the 'update scripting libraries' was 'fixed' with new links to the
Googleapis CDN.

Lovely how SpamBayes has taken my comment, included below, to be spam.

After a reword attempt spambayes went up by 20% more likely to be spam!
What the actual hell. Where can I get a login to make non-spam-checked bug
comments ?!

'Submission rejected as potential spam (SpamBayes determined spam
probability of 71.89%)'

"This should _not_ load CDN-based libraries; Mythweb is a LOCAL application
for a LAN, not the greater world at large.

CDNs help large sites offload their data to 'someone else'.  Why does your
own local Mythweb server need to do this?  If anything, the purported
benefits of 'parallel loading' and 'known good https source' are negated by
the fact your own mythweb server is within your own house.

Your own MythWeb server _Does not_ need this to happen. It just annoys
people who have no remote connectivity, and those with cross-origin
blocking plugins in their browsers.

Please move this back to local copies of the scripts. "

Mike
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