[mythtv-users] ECS Liva No VAAPI Display

Kirk Bocek t004 at kbocek.com
Thu Aug 6 03:17:11 UTC 2015



On 8/5/2015 4:52 PM, Kirk Bocek wrote:
> I made my first try at playback setting playback to VAAPI Normal with 
> the Intel drivers installed and it failed:
>
> 2015-08-05 16:45:22.598026 W [11564/11564] CoreContext 
> mythrender_opengl.cpp:66 (Create) - OpenGL: Could not determine 
> whether Sync to VBlank is enabled.
> 2015-08-05 16:45:22.663099 I [11564/11564] CoreContext 
> mythrender_opengl1.cpp:77 (InitFeatures) - OpenGL1: Fragment program 
> support available
> 2015-08-05 16:45:22.663148 I [11564/11564] CoreContext 
> mythrender_opengl.cpp:960 (InitFeatures) - OpenGL: PixelBufferObject 
> support available
> 2015-08-05 16:45:22.663162 I [11564/11564] CoreContext 
> mythrender_opengl.cpp:131 (Init) - OpenGL: Initialised MythRenderOpenGL
> 2015-08-05 16:45:22.663191 I [11564/11564] CoreContext 
> videoout_opengl.cpp:327 (SetupContext) - VidOutGL: Created 
> MythRenderOpenGL device.
> 2015-08-05 16:45:22.668681 I [11564/11564] CoreContext 
> mythpainter_ogl.cpp:27 (MythOpenGLPainter) - OpenGL painter using 
> existing OpenGL context.
> 2015-08-05 16:45:22.668697 I [11564/11564] CoreContext 
> mythpainter_ogl.cpp:29 (MythOpenGLPainter) - OpenGL painter using 
> existing QGLWidget.
> 2015-08-05 16:45:22.863775 I [11564/11564] CoreContext 
> openglvideo.cpp:223 (Init) - GLVid: Using raw RGBA input textures.
> 2015-08-05 16:45:22.866428 E [11564/11564] CoreContext 
> vaapicontext.cpp:331 (CreateDisplay) - VAAPI: Invalid display
> 2015-08-05 16:45:22.866444 E [11564/11564] CoreContext 
> videoout_openglvaapi.cpp:152 (CreateVAAPIContext) - VidOutGLVAAPI: 
> Failed to create VAAPI context.
> 2015-08-05 16:45:22.866591 I [11564/11564] CoreContext 
> mythpainter_ogl.cpp:62 (ClearCache) - Clearing OpenGL painter cache.
> 2015-08-05 16:45:22.866624 I [11564/11564] CoreContext 
> mythrender_opengl1.cpp:280 (DeleteOpenGLResources) - OpenGL1: Deleting 
> OpenGL Resources
> 2015-08-05 16:45:22.866642 I [11564/11564] CoreContext 
> mythrender_opengl.cpp:1048 (DeleteOpenGLResources) - OpenGL: Deleting 
> OpenGL Resources
> 2015-08-05 16:45:22.867433 E [11564/11564] CoreContext 
> videooutbase.cpp:315 (Create) - VideoOutput: Not compiled with any 
> useable video output method.
> 2015-08-05 16:45:22.867749 E [11564/11564] CoreContext 
> mythplayer.cpp:499 (InitVideo) - Player(3): Couldn't create 
> VideoOutput instance. Exiting..
> 2015-08-05 16:45:22.867783 E [11564/11564] CoreContext 
> mythplayer.cpp:2821 (StartPlaying) - Player(3): Unable to initialize 
> video.
> 2015-08-05 16:45:22.867834 E [11564/11564] CoreContext 
> playercontext.cpp:455 (StartPlaying) - playCtx: StartPlaying() Failed 
> to start player
>
> I thought OpenGL was Nvidia only? I've got the painter set to qt.
>
>

OpenGL Normal seems to play just fine. I thought VAAPI would be the way 
to go on the Liva. I guess not.





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