[mythtv-users] openGL, Geforce fx 5200, and 1920x1080
Michael T. Dean
mtdean at thirdcontact.com
Fri Jun 30 00:42:48 UTC 2006
On 06/28/2006 02:37 PM, Rick George wrote:
> So- spiffy new TV is really nice, does 1920x1080 progressive scan. So, that's what my desktop resolution is set to. Graphics card is a Geforce FX 5200 -lower end, but cheap and no noisy fan on board. So, I can't really get any 3-d screensavers to work, not that I care about that. Google earth is really slow, and I'm only running that at about 1/4 to 1/2 of the screen size.
>
> I'm not to worried about doing 3-d gaming on this machine, since it's mostly for TV. I was wondering about the new opengl interface for mythtv. Is it that hardware intensive to run the opengl menus? Is anyone running 1080p on the svn version with opengl?
>
Yep. 1920x1080 with a GF4MX440. However, I turned off OpenGL
visualizations (MythMusic) and transitions (MythGallery).
> I'm just wondering if I need to look and fix some problems, or if opengl + 1080p is too much to ask of a Geforce 5200.
Not with the amount MythTV does... (MythVideo and MythGallery may be
another story.)
Mike
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