[mythtv-users] nonlinear 16:9 stretch?
David
myth at dgreaves.com
Mon Nov 21 16:20:20 EST 2005
Robert Denier wrote:
>On Monday 21 November 2005 02:14 pm, Cory Papenfuss wrote:
>
>
>>>Currently I use the built in stretch mode on my TV to stretch 4:3 to
>>>16:9. It does a nonlinear stretch so the edges of the picture are
>>>stretched more than the middle. Windows MCE has this feature too.
>>>
>>>Before I burn an evening mucking with a working X config, i'd like to
>>>know if MythTV do this also, or does it stretch the entire picture
>>>evenly?
>>>
>>>
>> I think I remember this thread coming up before. I really doubt
>>that you will find anything from within the X config that will allow you
>>to do that. Modelines are linear. Unless the specific video card driver
>>has a special mode for it (non that I'm aware of do), you're screwed.
>>
>> That should probably be done at the application (i.e. mythtv)
>>level. I don't think anyone has done it yet.
>>
>>-Cory
>>
>>
>
>Why would you want this? Is there a screen shot somewhere showing why
>this is useful? I'm just curious...
>
>
http://www.cnet.com/4520-7874_1-5140690-3.html
solution 3 : Panoramic mode (the man with the fat hands...)
>Now what I'd like to see is an easy minor zoon that compromises showing 4:3
>material on 16:9 sets. Perhaps you could split the difference between what
>you would cut off to keep the aspect ratio correct, but reduce the size of
>the black bars by half. Then again, I'm not sure if I'd use the feature that
>much, until I had it. For some odd reason if I zoom much beyond the normal
>fit of 4:3 on the screen now, it tends to corrupt things. Sometimes you
>might want to do that do that to fit 16:9 source material that is showing on
>a 4:3 channel on a 16:9 screen. I've never looked into the issue, but I
>suspect it might be video card (ati) related.
>
>
That's what it's good for :)
David
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