[mythtv] OpenGL: MythRenderOpenGL is not a valid OpenGL rendering context

John Pilkington johnpilk222 at gmail.com
Tue Jan 28 18:24:30 UTC 2020


On 28/01/2020 18:14, John Pilkington wrote:
> My F30 system with nVidia is running today's master, b4f457, and my el7 
> system without nVidia or vaapi has been happily running 0d3bb, built 3 
> days ago.   After installing today's build, also b4f457, mythtv-setup 
> hangs.
> 
> -v playback doesn't give data that looks useful, so I'm reverting.
> 
> Renderer Mesa DRI Intel(R) Q33
> OpenGL/ES version  1.4 Mesa 18.3.4
> 
> {{{
> 2020-01-28 17:42:11.273625 C  OpenGL: Failed to create OpenGLContext!
> 2020-01-28 17:42:11.273641 E  OpenGL: MythRenderOpenGL is not a valid 
> OpenGL rendering context
> 2020-01-28 17:42:11.273647 W  OpenGL painter not recommended with this 
> system's hardware/drivers. Falling back to Qt painter.
> 2020-01-28 17:42:11.273655 I  OpenGL: MythRenderOpenGL closing
> 2020-01-28 17:42:11.273670 W  OpenGL: Context about to be destroyed
> }}}
> 
> John

With the earlier build:
{{{
2020-01-28 18:20:04.521162 I  Display: Have main window
2020-01-28 18:20:04.521851 I  Display: Found screen 'VGA1'
2020-01-28 18:20:04.710998 I  OpenGL: OpenGL vendor        : VMware, Inc.
2020-01-28 18:20:04.711008 I  OpenGL: OpenGL renderer      : llvmpipe 
(LLVM 7.0, 128 bits)
2020-01-28 18:20:04.711014 I  OpenGL: OpenGL version       : 2.1 Mesa 18.3.4
2020-01-28 18:20:04.711020 I  OpenGL: Qt platform          : xcb
2020-01-28 18:20:04.711074 I  OpenGL: EGL display          : No
2020-01-28 18:20:04.711079 I  OpenGL: EGL images           : No
2020-01-28 18:20:04.711083 I  OpenGL: Qt OpenGL format     : OpenGL 2.1
2020-01-28 18:20:04.711088 I  OpenGL: Qt OpenGL surface    : RGBA: 8880 
Depth: 0 Stencil: 0
2020-01-28 18:20:04.711099 I  OpenGL: Max texture size     : 8192
2020-01-28 18:20:04.711104 I  OpenGL: Max texture units    : 96
2020-01-28 18:20:04.711109 I  OpenGL: Shaders              : Yes
2020-01-28 18:20:04.711114 I  OpenGL: NPOT textures        : Yes
2020-01-28 18:20:04.711119 I  OpenGL: Multitexturing       : Yes
2020-01-28 18:20:04.711123 I  OpenGL: Rectangular textures : Yes
2020-01-28 18:20:04.711128 I  OpenGL: Buffer mapping       : Yes
2020-01-28 18:20:04.711132 I  OpenGL: Framebuffer objects  : Yes
2020-01-28 18:20:04.711136 I  OpenGL: Unpack Subimage      : Yes
2020-01-28 18:20:04.711141 I  OpenGL: GL_RED/GL_R8         : Yes
2020-01-28 18:20:04.773729 I  OpenGL: Initialised MythRenderOpenGL
2020-01-28 18:20:04.773738 I  OpenGL: Using full range output

}}}


More information about the mythtv-dev mailing list