[mythtv] OpenGL: MythRenderOpenGL is not a valid OpenGL rendering context
John Pilkington
johnpilk222 at gmail.com
Tue Jan 28 18:24:30 UTC 2020
On 28/01/2020 18:14, John Pilkington wrote:
> My F30 system with nVidia is running today's master, b4f457, and my el7
> system without nVidia or vaapi has been happily running 0d3bb, built 3
> days ago. After installing today's build, also b4f457, mythtv-setup
> hangs.
>
> -v playback doesn't give data that looks useful, so I'm reverting.
>
> Renderer Mesa DRI Intel(R) Q33
> OpenGL/ES version 1.4 Mesa 18.3.4
>
> {{{
> 2020-01-28 17:42:11.273625 C OpenGL: Failed to create OpenGLContext!
> 2020-01-28 17:42:11.273641 E OpenGL: MythRenderOpenGL is not a valid
> OpenGL rendering context
> 2020-01-28 17:42:11.273647 W OpenGL painter not recommended with this
> system's hardware/drivers. Falling back to Qt painter.
> 2020-01-28 17:42:11.273655 I OpenGL: MythRenderOpenGL closing
> 2020-01-28 17:42:11.273670 W OpenGL: Context about to be destroyed
> }}}
>
> John
With the earlier build:
{{{
2020-01-28 18:20:04.521162 I Display: Have main window
2020-01-28 18:20:04.521851 I Display: Found screen 'VGA1'
2020-01-28 18:20:04.710998 I OpenGL: OpenGL vendor : VMware, Inc.
2020-01-28 18:20:04.711008 I OpenGL: OpenGL renderer : llvmpipe
(LLVM 7.0, 128 bits)
2020-01-28 18:20:04.711014 I OpenGL: OpenGL version : 2.1 Mesa 18.3.4
2020-01-28 18:20:04.711020 I OpenGL: Qt platform : xcb
2020-01-28 18:20:04.711074 I OpenGL: EGL display : No
2020-01-28 18:20:04.711079 I OpenGL: EGL images : No
2020-01-28 18:20:04.711083 I OpenGL: Qt OpenGL format : OpenGL 2.1
2020-01-28 18:20:04.711088 I OpenGL: Qt OpenGL surface : RGBA: 8880
Depth: 0 Stencil: 0
2020-01-28 18:20:04.711099 I OpenGL: Max texture size : 8192
2020-01-28 18:20:04.711104 I OpenGL: Max texture units : 96
2020-01-28 18:20:04.711109 I OpenGL: Shaders : Yes
2020-01-28 18:20:04.711114 I OpenGL: NPOT textures : Yes
2020-01-28 18:20:04.711119 I OpenGL: Multitexturing : Yes
2020-01-28 18:20:04.711123 I OpenGL: Rectangular textures : Yes
2020-01-28 18:20:04.711128 I OpenGL: Buffer mapping : Yes
2020-01-28 18:20:04.711132 I OpenGL: Framebuffer objects : Yes
2020-01-28 18:20:04.711136 I OpenGL: Unpack Subimage : Yes
2020-01-28 18:20:04.711141 I OpenGL: GL_RED/GL_R8 : Yes
2020-01-28 18:20:04.773729 I OpenGL: Initialised MythRenderOpenGL
2020-01-28 18:20:04.773738 I OpenGL: Using full range output
}}}
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