[mythtv] OpenGL questions
pb.mythtv at gmail.com
Fri Mar 29 18:55:51 UTC 2019
I am trying to learn OpenGL by going through some tutorials and
examples. Would you mind answering a basic question?
Which version or versions of OpenGL and GLSL do we target in MythTV?
It looks like you do not use the #version specifier. Then OpenGL assumes
it is using GLSL version 1.10 from 2004 (OpenGL 2.0) and OpenGL ES
assumes GLSL version 1.00 from 2009 (OpenGL ES 2.0). Is that what we are
using? Do we build everything to be compatible with both of these? Those
versions seem like ancient history?
Any tips you may have regarding OpenGL for a beginner would be welcome.
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