[mythtv] Fwd: MYTHTV -> GPL Violation (someone violating Mythtv GPL License)

Warpme warpme at o2.pl
Thu Jun 26 17:49:03 UTC 2014

On 24/06/14 22:39, Brian J. Murrell wrote:
> On Tue, 2014-06-24 at 21:54 +0200, Warpme wrote:
>> As promised: https://github.com/warpme/minimyth2
>> Happy compiling!
> As one of the people that gave you a hard time, I will say much thanks!
> A question though... given that minimyth2 is a FE only distribution,
> what will it's commitment to tracking -fixes and/or compatibility with
> the BE be?  Clearly if there is no database API differences in an entire
> -fixes release stream, it's pretty easy to stay compatible but at that
> point in -fixes where a change is made that requires a synchronization
> of FE and BE what will your policy be?
> Perhaps one way to handle this is to keep a history of releases
> available so that people can match their BE release.  If you rebuild a
> MM2 on every commit to -fixes and continue to keep the past builds
> people can choose whichever one they want.
> Thoughts?
> b.
> _______________________________________________
> mythtv-dev mailing list
> mythtv-dev at mythtv.org
> http://www.mythtv.org/mailman/listinfo/mythtv-dev
> http://wiki.mythtv.org/Mailing_List_etiquette
> MythTV Forums: https://forum.mythtv.org

mm2 has 2 incarnations: public build and private build.
Strict policy for public build is oob cooperation with stock -fixes backend.
Here, rule of thumb during backporting commits from master is: NO any 
changes in PROTO & DB

Private build is build where backports should be applied also for be.
Private build is much closer to master - but commits are preselected in 
a way that I'm still able revert whole system to -fixes (or revert given 
problematic commit) with minimal/zero impact on uptime. Basically I'm 
trying here achieve max factor of WAF*New_features
By this I'm not publishing private build.

Generally - one from key differences between mm1 and mm2 is 'first use' 
While mm1 is based on 'configure then run' concept, mm2 concept is 'run 
then customize'.


More information about the mythtv-dev mailing list