[mythtv] Found a severe decoding bug in mythffplay

Jean-Yves Avenard jyavenard at gmail.com
Fri May 11 07:09:57 UTC 2012


On 11 May 2012 14:04, Mark Robinson <mark at mrobinson.ca> wrote:
> Turns out the problem was the hue was set to zero instead of 50.
>
> Tres odd.
>
> Mark

the default value for the hue used to be set to 0 for anything but nvidia.

This is something that has been corrected a few weeks ago.

So either you're running an old version of myth, or: the value
wou;dn't have been corrected automatically if at any stage you edited
the value and did set it to 0


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