[mythtv] Found a severe decoding bug in mythffplay

Mark Robinson mark at mrobinson.ca
Fri May 4 20:07:12 UTC 2012


I'm using 0.25-fixes.

So I managed to 'solve' the problem by setting the video output driver to
be OpenGL rather than Xv.  However, if I use mplayer or xine and force them
to use the Xv output they work fine.

Mark

On Fri, May 4, 2012 at 12:44 PM, Michael T. Dean <mtdean at thirdcontact.com>wrote:

> On 05/04/2012 03:23 PM, Mark Robinson wrote:
>
>> On Thu, May 3, 2012 at 9:41 PM, Raymond Wagner wrote:
>>
>>> On 5/3/2012 23:39, Mark Robinson wrote:
>>>
>>>> I just upgraded to MythTV-0.25-fixes and I've found a rather serious
>>>> decoding bug.
>>>>
>>>> If you use mythffplay to play a video file then the blue and red color
>>>> channels will be reversed.
>>>>
>>>> If I play the video on a different machine, it works fine.
>>>> If I play the video using Xine or mplayer on the same machine, it works
>>>> fine.
>>>>
>>>> Only mythffplay causes problems.
>>>>
>>> If `mythffplay` doesn't work, the best option would be to disable it, or
>>> just simply not use it.  MythTV's diagnostic playback tool is
>>> `mythavtest`.
>>>  We added `mythffmpeg` to give a static copy of the ffmpeg transcoding
>>> utility for scripts to use, built off MythTV's internal snapshot of the
>>> ffmpeg libraries.  `mythffplay` gets compiled for no reason other than we
>>> could.
>>>
>> I've tried mythavtest.  It also swaps the color channels.
>>
>>
> Are you using a version of MythTV after Apr 13 (either 0.25-fixes or
> unstable/development/master)?
>
> https://github.com/MythTV/**mythtv/commit/0f8476995<https://github.com/MythTV/mythtv/commit/0f8476995>
>
> Mike
>
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