[mythtv] [mythtv-commits] mythtv commit: r25869 by robertm

Robert McNamara robert.mcnamara at gmail.com
Fri Aug 27 15:46:43 UTC 2010


On Thu, Aug 26, 2010 at 11:56 PM, Mythtv <mythtv at meric.id.au> wrote:

> > -----Original Message-----
> > From: mythtv-commits-bounces at mythtv.org [mailto:mythtv-commits-
> > bounces at mythtv.org] On Behalf Of mythtv at cvs.mythtv.org
> > Sent: Friday, 27 August 2010 1:24 AM
> > To: mythtv-commits at mythtv.org
> > Subject: [mythtv-commits] mythtv commit: r25869 by robertm
> >
> >       Author: robertm
> >         Date: 2010-08-26 15:24:24 +0000 (Thu, 26 Aug 2010)
> > New Revision: 25869
> >    Changeset: http://svn.mythtv.org/trac/changeset/25869
> >
> > Log:
> >
> > Windows Port:  More build script fixes from Richard on the dev list.
> > This should take care of the sole remaining script error (though there
> > is still a tiny bit of manual interaction required to get Myth itself
> > to compile).
> >
>
> Compile it does, run it doesn't.  This is what I get if I start
> mythfrontend.exe in gdb:
> (gdb) start
> Breakpoint 1 at 0x408be9: file main.cpp, line 1064.
> Starting program: c:\mythtv\build\bin/mythfrontend.exe
> [New thread 1816.0xb54]
>
> Program received signal SIGSEGV, Segmentation fault.
>
> Program received signal SIGSEGV, Segmentation fault.
>
> Program received signal SIGSEGV, Segmentation fault.
>
> Program exited with code 0200.
> You can't do that without a process to debug.
> (gdb)
>
> Looks like it is crashing out before even getting to main().  Any
> pointers anyone?
>
>
Can you run gdb per the manual?  See the wiki page on Debugging:

http://www.mythtv.org/wiki/Debugging

It runs here, although I've been having video playback issues that may or
may not have to do with hardware problems.  Jeff Lu contributed most of the
changes to the script that I applied, the only additional changes were
amendments as to where to find packages that had gone missing.

When you have a backtrace per the manual, you can post it here and we can
take a look.

Robert
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