[mythtv] Parse errors when importing into KDevelop
Stuart Auchterlonie
stuarta at squashedfrog.net
Sun Apr 19 11:30:36 UTC 2009
I see this all the time too. No idea what it actually is
and it hasn't bothered me enough to get to the bottom of
it. If you do work it out i'd love to know what it is.
Stuart
D C wrote:
> I'm interested in making a guide to getting started with mythtv in
> various IDEs.
>
> It seemed from earlier posts that I should be able to import mythtv
> easily into KDevelop.
>
> I thought I'd post my experience, which wasn't that smooth, and see if
> anyone could point me on the right track.
>
> Ubuntu 8.10, KDevelop 3.5.3.
>
> I decided to start with the "mythtv" package.
>
> - Project | Import Existing Project
> - select directory: {...}/trunk/mythtv ( {...} is my notation for the
> base directory )
> - project name defaults to "mythtv" (ok)
> - project type defaults to "Qt C++ Application (QMake based)"
> (BUT: if I leave it as this type, I'll be prompted to choose a qt3
> directory, which isn't appropriate for mythtv trunk)
> - change project type to "Qt4 C++ Application (QMake4 based)"
> - proceed with import. I then receive these popup errors:
> "Couldn't parse project file: {...}/trunk/mythtv/libs/libs.pro
> <http://libs.pro>"
> "Couldn't parse project file: {...}/trunk/config.mak"
> "Couldn't parse project file: {...}/trunk/settings.pro
> <http://settings.pro>" (last two repeated several times)
> "Couldn't parse project file: {...}/trunk/mythtv/config/config.pro
> <http://config.pro>"
> - Then the KDevelop status bar says "Loading project plugins" then
> "Project loaded".
>
> I had a look at libs.pro <http://libs.pro>. It begins:
> include (../config.mak)
> include (../settings.pro <http://settings.pro>)
>
> It seems that KDevelop thinks these are relative to the nominated
> project directory (/trunk/mythtv), and not to the directory of the
> libs.pro <http://libs.pro> file (/trun/mythtv/libs/).
>
> Is this a bug in KDevelop, or is there something that can be tidied up
> in mythtv so it imports cleanly?
>
> thanks for any feedback you can offer.
>
>
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