[mythtv] UPnP/Dbus/Standard Communication Protocol

Lincoln Dale ltd at interlink.com.au
Wed Sep 6 23:29:49 UTC 2006


hi Sam,

if you go back thru the mythtv-dev archives, you'll see Isaac's valid
criticism of uPnP and why he will never consider it for backend/frontend
communication.

in short, it is the processing overheads due to free-flowing text (xml) that
make it unwieldy.

personally, i dont like uPnP much either, because multicast over 802.11
sucks big-time efficiency wise.

but, as others have indicated, that doesn't rule out uPnP or any other
control interfaces altogether.


cheers,

lincoln.

> -----Original Message-----
> From: mythtv-dev-bounces at mythtv.org [mailto:mythtv-dev-bounces at mythtv.org]
> On Behalf Of Sam Shelton
> Sent: Thursday, 7 September 2006 12:46 AM
> To: 'Development of mythtv'
> Subject: Re: [mythtv] UPnP/Dbus/Standard Communication Protocol
> 
> My interest Is probably more in the control of the front ends, via remote
> devices such as www.mynevo.com, so perhaps there is good grounds for me to
> have a look into things over the next few days and see where things are
> and
> what I could perhaps do to help out?
> 
> I know what you mean about work getting in the way of More Interesting
> Work...!
> 
> -----Original Message-----
> From: mythtv-dev-bounces at mythtv.org [mailto:mythtv-dev-bounces at mythtv.org]
> On Behalf Of David Blain
> Sent: 06 September 2006 14:57
> To: 'Development of mythtv'
> Subject: Re: [mythtv] UPnP/Dbus/Standard Communication Protocol
> 
> 
> 
> > -----Original Message-----
> > From: mythtv-dev-bounces at mythtv.org
> > [mailto:mythtv-dev-bounces at mythtv.org] On Behalf Of Sam Shelton
> > Sent: Wednesday, September 06, 2006 6:44 AM
> > To: 'Development of mythtv'
> > Subject: Re: [mythtv] UPnP/Dbus/Standard Communication Protocol
> >
> > UPnP:I see the ages are all on 3 months - is that in active
> > development? Who do I contact to perhaps start to get involved?
> >
> > <snip>
> 
> I am the developer that has been implementing the UPnP protocol in MythTV.
> 
> At this point, I have been focusing on the backend only.  I am mostly
> interested in media discovery and streaming for dedicated upnp players.  I
> do have plans to support scheduling and other aspects of the whole MythTv
> Experience.  However, I don't currently use MythFrontend, so haven't had
> the
> drive to make it a UPnP Client (control point/renderer).
> 
> There have not been any updates in a while, and most likely won't be any
> (except bug fixes if needed) for a couple more months.  My day job has me
> working 60-80 hours a week.  We have a release happening in December, and
> until my work lets up, I can only monitor the Dev List and IRC.
> 
> UPnP support is something that I really want working well, and plan on
> bringing it up to true standards compliance when I do finally have time to
> work on it.  (It is currently only a partial implementation and allows a
> handful of client devices to work).
> 
> David.
> 
> 
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