[mythtv] 'stable' tag proposal

Jay R. Ashworth jra at baylink.com
Tue Mar 22 14:42:45 UTC 2005


On Mon, Mar 21, 2005 at 08:23:35PM -0500, andrew burke wrote:
> > Screw the users.  They're getting a *lot* of *really sweet* code FOR
> > FREE.  They didn't have to pay Isaac or, in general, anyone else, *any
> > money* for what they got.  And they were made aware that the code is
> > prerelease -- if in no other fashion, by the version number.
> 
> yes, we all understand open source.

Clearly, no, you don't.

> > There's an etiquette for situations like this, andrew, and you're not
> > helping by encouraging those who fail to apply it.  If you're not happy
> > with the development model, then go ahead and fork the damn thing.
> 
> Look, it's common courtesy to bring up issues I have before I go and just
> fork the code.  Forking a project can often cause lots of bad blood and
> problems.  I do appreciate what all the devs have put together, I just
> think that things can be handled a bit differently to improve the end-user
> experience.  I never said what the developers have done isn't worthwhile,
> but I do take issue with the way the project is being managed.  I offered
> to help improve that situation numerous times, and the devs seem to have
> decided it isn't help they're interested in, and that's their choice.  But
> personally, I know I would be upset if someone forked a project I started
> without at least raising the issues they had for doing so.

Fine.  And, like me, you sit in a difficult seat: the reason you want
to fork the project is not the traditional "I've written a ton of
patches, and everyone's using them and loves them, but the maintainer
won't commit them", and it's much harder to get traction for a fork
that way.

But, you know, there are larger issues at hand here.

I used to do Rocky Horror when I was (much :-) younger.  And you know
what the biggest problem was that we had?  It wasn't cast politics.
Oh, no.  It was *not letting cast politics dribble out and screw up our
theater relationship.*

MythTV does not exist in a vacuum here, and that not-a-vacuum is
getting larger every day.  IME, the number of people who *are*
unsatisfied with the way things are going -- leaving out for a moment
the question of whether anyone at all has any *right* to be
unsatisfied -- is not all that big.

Are there some "problems"?  Maybe.

Do you have some solutions?  Probably.

Is your approach likely to be strategically productive?  I don't think
so.  And *I've* been in this business for 20 years too; you may not
think I'm entitled to hold opinions on it, but I sure do.

Cheers,
-- jra
-- 
Jay R. Ashworth                                                jra at baylink.com
Designer                          Baylink                             RFC 2100
Ashworth & Associates        The Things I Think                        '87 e24
St Petersburg FL USA      http://baylink.pitas.com             +1 727 647 1274

      If you can read this... thank a system adminstrator.  Or two.  --me


More information about the mythtv-dev mailing list