[mythtv] OpenGL and LibmythUI status
Isaac Richards
ijr at case.edu
Thu Jan 20 02:50:09 EST 2005
On Thursday 20 January 2005 02:26 am, Code Logic wrote:
> > Well, you said that mythuitest didn't work for you? I'd say the first
> > thing would be to fix it. =)
>
> That was a GLX <--> Composite extensions clash. They're quite
> incompatible with one another. Disabling the Composite extension
> resulted in the app running fine, so there was nothing to fix there :)
Ahh.
> > There really isn't a TODO list at this point. One thing that comes to
> > mind is that the current way of caching fonts as an image doesn't hash
> > anything but the actual string, which doesn't work if the same string is
> > repeated in a different font/style/size/etc on the same screen.
>
> A library like FTGL could be used
> (http://homepages.paradise.net.nz/henryj/code/index.html) It decodes
> popular font files using freetype2 and can cache/store the data in the
> following formats:
Naw, no need for an additional library. Rendering's fine (and pretty good,
too, since Qt takes care of all the utf8/alignment/layout/etc issues), it's
just the string -> cached image hash is too weak. Check out what I'm doing
in the source, and you'll see what I mean.
Isaac
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