[mythtv] filter updates
Andrew Mahone
andrewmahone at eml.cc
Sat Jan 3 21:18:45 EST 2004
Hrm, I'm having the same problem debugging this that I had before - when I
perform the actions that trigger the denoise3d segfault in a release build,
the debug build segfaults, even without any filters loaded at all, and gdb is
unable to produce a backtrace. I'm going to try setting up a less
bleeding-edge test system again, and see if I can't catch the real problem
that way.
--
Andrew Mahone
andrewmahone AT eml DOT cc
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