[mythtv] Re:mythDVD module v0.0 released

Isaac Richards ijr at po.cwru.edu
Wed Jul 16 21:20:01 EDT 2003


On Wednesday 16 July 2003 07:57 pm, Dwight Hubbard (dhubbard) wrote:
> I agree that a bunch of shell scripts currently wouldn't be a good idea as
> an offical module.  However, I think that being able to develop mythtv
> plugins using a scripting language has enormous potential.
>
> I'm envisioning something along the lines of perl and python bindings for
> the various mythtv modules.  Although, an Xdialog work-alike that uses
> mythtv widgets would also have potential.
>
> The three reasons I can see this as an advantage are:
>
>   1. Lowers the level of programming skill needed to implement modules.
>
>   2. Would make prototyping ideas easier.
>
>   3. Would make mythtv more flexible (I'm thinking advanced theming like
> Karamba does, where themes could combine functionality from different
> modules and implement new functionality).  I.E. a theme becomes a perl
> or python script that can change the logic in how the mythtv interface
> works instead of the current static xml file.  (Yes I realize this is a
> pipe dream that would take quite a bit of work)

I think that something interesting could be done with Trolltech's QSA stuff, 
is someone was really wanting to do something like this.

Isaac


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