[mythtv] Re:mythDVD module v0.0 released
Isaac Richards
ijr at po.cwru.edu
Wed Jul 16 21:20:01 EDT 2003
On Wednesday 16 July 2003 07:57 pm, Dwight Hubbard (dhubbard) wrote:
> I agree that a bunch of shell scripts currently wouldn't be a good idea as
> an offical module. However, I think that being able to develop mythtv
> plugins using a scripting language has enormous potential.
>
> I'm envisioning something along the lines of perl and python bindings for
> the various mythtv modules. Although, an Xdialog work-alike that uses
> mythtv widgets would also have potential.
>
> The three reasons I can see this as an advantage are:
>
> 1. Lowers the level of programming skill needed to implement modules.
>
> 2. Would make prototyping ideas easier.
>
> 3. Would make mythtv more flexible (I'm thinking advanced theming like
> Karamba does, where themes could combine functionality from different
> modules and implement new functionality). I.E. a theme becomes a perl
> or python script that can change the logic in how the mythtv interface
> works instead of the current static xml file. (Yes I realize this is a
> pipe dream that would take quite a bit of work)
I think that something interesting could be done with Trolltech's QSA stuff,
is someone was really wanting to do something like this.
Isaac
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