[mythtv-commits] [MythTV/mythtv] c87307: MythVideoOutputOpenGL: Remove YUYV direct render f...
Mark Kendall
noreply at github.com
Sun Feb 16 18:05:12 UTC 2020
Branch: refs/heads/master
Home: https://github.com/MythTV/mythtv
Commit: c87307e702ca61944137946fbd26d89b4a4b0619
https://github.com/MythTV/mythtv/commit/c87307e702ca61944137946fbd26d89b4a4b0619
Author: Mark Kendall <mark.kendall at gmail.com>
Date: 2020-02-16 (Sun, 16 Feb 2020)
Changed paths:
M mythtv/libs/libmythtv/opengl/mythvideooutopengl.cpp
Log Message:
-----------
MythVideoOutputOpenGL: Remove YUYV direct render format
- MythOpenGLVideo can render this format but it is not actually directly
supported for texture updates.
- I can't find a sample that uses packed formats for which FFmpeg will
actually return packed format frames - everything is detected as RAW
video and automatically converted to YUV420P anyway.
Commit: df8a1bee70c7d186e09bed868479276ee4ba7a62
https://github.com/MythTV/mythtv/commit/df8a1bee70c7d186e09bed868479276ee4ba7a62
Author: Mark Kendall <mark.kendall at gmail.com>
Date: 2020-02-16 (Sun, 16 Feb 2020)
Changed paths:
M mythtv/libs/libmythtv/mythdeinterlacer.cpp
Log Message:
-----------
MythDeinterlacer: Suppress a clang tidy warning
Commit: 15712dfa88582b30422482b9fd1f2f30df8458d9
https://github.com/MythTV/mythtv/commit/15712dfa88582b30422482b9fd1f2f30df8458d9
Author: Mark Kendall <mark.kendall at gmail.com>
Date: 2020-02-16 (Sun, 16 Feb 2020)
Changed paths:
M mythtv/libs/libmythtv/opengl/mythopenglvideo.cpp
M mythtv/libs/libmythtv/opengl/mythopenglvideo.h
Log Message:
-----------
MythOpenGLVideo: Switch to a better onefield/bob OpenGL deinterlacer
- previously we used the shader to line double the frame.
- but this has disadvantages:-
- it requires us to use the resize stage to maintain sampling accuracy
- which introduces a framebuffer switch.
- it uses dependent texturing, which is expensive
- the line doubling does not have any implicit smoothing/interpolation
- which is a bonus of just using single fields - so the result is a
little 'blocky'.
- so switch to separating out the frame into its constituent fields -
which matches the EGL and CPU onefield filters - and uses the same trick
of faking the offsets and pitches to split the frame.
- improves performance and quality for software frames deinterlaced in
the shader (e.g. FFmpeg decode or copy back decoders)
- greatly improves Pi4 rendering of interlaced e.g. MPEG2
Commit: 32e2db2289b4082468f018e6c686733564fd794e
https://github.com/MythTV/mythtv/commit/32e2db2289b4082468f018e6c686733564fd794e
Author: Mark Kendall <mark.kendall at gmail.com>
Date: 2020-02-16 (Sun, 16 Feb 2020)
Changed paths:
M mythtv/libs/libmythtv/decoders/avformatdecoder.cpp
M mythtv/libs/libmythtv/decoders/mythmediacodeccontext.cpp
M mythtv/libs/libmythtv/decoders/mythvaapicontext.cpp
M mythtv/libs/libmythtv/mythframe.h
M mythtv/libs/libmythtv/mythplayer.cpp
Log Message:
-----------
MythFrame: Rename decoder_deinterlaced to already_deinterlaced
Commit: 6b7ac19c9601053ddc044540fd1536731ea67519
https://github.com/MythTV/mythtv/commit/6b7ac19c9601053ddc044540fd1536731ea67519
Author: Mark Kendall <mark.kendall at gmail.com>
Date: 2020-02-16 (Sun, 16 Feb 2020)
Changed paths:
M mythtv/libs/libmythtv/decoders/mythnvdeccontext.cpp
M mythtv/libs/libmythtv/mythdeinterlacer.cpp
M mythtv/libs/libmythtv/opengl/mythegldmabuf.cpp
M mythtv/libs/libmythtv/opengl/mythnvdecinterop.cpp
M mythtv/libs/libmythtv/opengl/mythopenglvideo.cpp
Log Message:
-----------
Deinterlacing: Explicitly flag and test already_deinterlaced
- simplifies and optimises the code a little - and makes deinterlacer
selection a little more robust
Compare: https://github.com/MythTV/mythtv/compare/b7a0756f021a...6b7ac19c9601
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