[mythtv-commits] Ticket #13088: New interface for Channel Scanner in Version 29

MythTV noreply at mythtv.org
Thu Aug 3 22:14:16 UTC 2017


#13088: New interface for Channel Scanner in Version 29
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 Reporter:  jksjdevelop@…         |          Owner:  pbennett
     Type:  Bug Report - General  |         Status:  infoneeded
 Priority:  minor                 |      Milestone:  29.1
Component:  MythTV - General      |        Version:  v29-fixes
 Severity:  medium                |     Resolution:
 Keywords:                        |  Ticket locked:  0
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Comment (by jksjdevelop@…):

 Oh it works, just trying to decide whether I was being dumb or the
 interface is too obscure.

 The workflow from stuarta works fine. You can scan existing transports.
 This works because that scan type does not need a context.

 For a Full Scan (Tuned) a start frequency is needed.
 For a Scan of a Single Transport that Transport needs to be identified.
 The user has to realise that the right arrow on the Scan Type: means
 required input.
 --------------------
 Edit Transports
 Just does not work in Steppes. Editing any transport produces a blank
 screen showing the params in the title but no dialogue boxes,
 Entering (New Transport) creates a new entry ok but because this is a long
 list it is inevitably created off screen so unless you know to scroll the
 screen backwards the user is mistified. Inserted first into the list would
 be helpful.
 Selecting the new entry produces a screen with title New Transport and no
 dialogues,

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Ticket URL: <https://code.mythtv.org/trac/ticket/13088#comment:6>
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