[mythtv-commits] Ticket #9507: [patch] OpenGL bicubic filter (legacy)
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Mon Jan 24 00:52:19 UTC 2011
#9507: [patch] OpenGL bicubic filter (legacy)
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Reporter: Jiri Fojtasek <jiri.fojtasek@…> | Owner: janne
Type: Patch - Bug Fix | Status: closed
Priority: trivial | Milestone: 0.25
Component: MythTV - Video Playback | Version: Trunk
Severity: low | Head
Keywords: | Resolution: Fixed
| Ticket locked: 0
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Changes (by markk):
* status: new => closed
* resolution: => Fixed
* milestone: unknown => 0.25
Comment:
Jiri
Thanks for the patch. I've applied the offset fix in a080886c2a97d7da942b.
The use of rectangular textures does not work here (makes a complete mess
of the video) and indeed should not work - the speedup used by that
fragment program is very much dependent on bilinear sampling in
conjunction with 2d textures (texture coords in the 0..1 range rather than
0...720 etc)
regards, Mark
--
Ticket URL: <http://code.mythtv.org/trac/ticket/9507#comment:1>
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