[mythtv-commits] Ticket #9507: [patch] OpenGL bicubic filter (legacy)

MythTV noreply at mythtv.org
Mon Jan 24 00:52:19 UTC 2011


#9507: [patch]  OpenGL bicubic filter (legacy)
-------------------------------------------------+-------------------------
 Reporter:  Jiri Fojtasek <jiri.fojtasek@…>      |          Owner:  janne
     Type:  Patch - Bug Fix                      |         Status:  closed
 Priority:  trivial                              |      Milestone:  0.25
Component:  MythTV - Video Playback              |        Version:  Trunk
 Severity:  low                                  |  Head
 Keywords:                                       |     Resolution:  Fixed
                                                 |  Ticket locked:  0
-------------------------------------------------+-------------------------
Changes (by markk):

 * status:  new => closed
 * resolution:   => Fixed
 * milestone:  unknown => 0.25


Comment:

 Jiri

 Thanks for the patch. I've applied the offset fix in a080886c2a97d7da942b.
 The use of rectangular textures does not work here (makes a complete mess
 of the video) and indeed should not work - the speedup used by that
 fragment program is very much dependent on bilinear sampling in
 conjunction with 2d textures (texture coords in the 0..1 range rather than
 0...720 etc)

 regards, Mark

-- 
Ticket URL: <http://code.mythtv.org/trac/ticket/9507#comment:1>
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