[mythtv-commits] Ticket #7784: WriteAudio: buffer underrun during playback of CD audio
MythTV
mythtv at cvs.mythtv.org
Mon Jan 4 10:40:58 UTC 2010
#7784: WriteAudio: buffer underrun during playback of CD audio
--------------------------------------------+-------------------------------
Reporter: Paul <paul@…> | Owner: jyavenard
Type: defect | Status: closed
Priority: minor | Milestone: unknown
Component: MythTV - Audio Output | Version: 0.22-fixes
Severity: medium | Resolution: worksforme
Mlocked: 0 |
--------------------------------------------+-------------------------------
Comment(by otto at kolsi dot fi):
I'm seeing something similar here. Hasn't bothered me since I'm not
listening CDs, but I've noticed that the issue exists.
[20820] shortened audio buffering in MythMusic. As a very quick test, I
bumped the CD buffering from 500ms -> 2000ms and this fixed the issue for
me. Of course the 2sec buffer might be too much but maybe 500ms is too
short also for some.
With the one machine I tested this, listening 1 minute of CD resulted 6-10
short pauses and buffer underruns. With the increased buffering the
playback is fine.
Paul, if you are able to test patches, you could try something like this:
{{{
Index: mythmusic/mythmusic/cddecoder.cpp
===================================================================
--- mythmusic/mythmusic/cddecoder.cpp (revision 23071)
+++ mythmusic/mythmusic/cddecoder.cpp (working copy)
@@ -85,7 +85,7 @@
// Never buffer more than 500ms of audio since this slows
down
// actions such as seeking or track changes made after
decoding is
// complete but audio remains in the buffer
- bool ok = (output()->GetAudioBufferedTime() <= 500);
+ bool ok = (output()->GetAudioBufferedTime() <= 2000);
if (ok) ok = output()->AddSamples(output_buf, samples, -1);
if (ok)
{
}}}
--
Ticket URL: <http://svn.mythtv.org/trac/ticket/7784#comment:6>
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